Get it on Google Play

In Spin-Tops you will be spinning with your battle Spin-Top around stadiums and try to knock your opponents down before your top stops. Tilt your phone/tablet to crash, race and collide with opponent Spin-Tops.
You can customize your Spin-Top with many different parts, which have own stats affecting the performance of your Spin-Top. You can also use powerful Special Attacks based on Element Plate.

Play either a simple quick match, try to get the best high score in Arcade mode fighting against endless opponents, or win tournament cups in Career mode.

Realistic physics simulation will ensure that matches will be more exciting and not always the same, allowing many different gameplay tactics.

Now with online high score leaderboards and achievements using Google Play Games, get to the top of the leaderboards and collect all of the achievements!

• Realistic physics (NVIDIA PhysX)
• 7 Stadiums (+1)
• 11 Spin-Tops and over 40 different parts.
• Special attacks
• 4 Launch cords
• 3 Game modes
• Online high score leaderboards
• 26 Achievements
• Detailed textures and 3D models, reflections, real-time shadows
• And more is coming with updates (special attacks, stadiums, Spin-Tops and game modes)
• Powered by Unity game engine

List what you get with the IAP: (0.89€ – varies according to currency)

• Get all ads removed
• New stadium: ‘Marching Cubes’
• Support development
• Get more extra content with some future updates

Get it on Google Play

Or Scan this QR-Code:
Spin-Tops QR-Code

• https://play.google.com/store/apps/details?id=fi.Miksumortti.SpinTops

Update Log

0.9.9 (4.10.2018)
• Improved UI
• Crash fixes, optimisations and various improvements
• Updated engine and all libraries

0.9.8b3 (27.7.2018)
• Crash fixes and improvements

0.9.8 (14.12.2017)
• New special attack: Hurricane Spin
• Improved graphics when shadows are disabled

0.9.7 (29.5.2017)
• Enhanced texture quality
• Achievement fixes and other improvements

0.9.6 (17.2.2017)
• Complete refresh with enhanced graphics, new shaders, real-time shadows etc.
• Google Play Games for leaderboards and achievements
• Various improvements, bug fixes and optimisations (25.8.2015)
• Improvements and quickfixes for last update (21.8.2015)
• Sonic Boom new special attack
• Menu improvements
• Graphic updates
• New Miksumortti logos
• Optimizations
• Fixed bugs
• Updated plugins (23.1.2015)
• 2 Special Attacks (FireFly and Tesla Strike)
• More dynamic camera
• Improved graphics and menu
• Autorotate screen in menus
• Updated plugins
• Lots of fixes, optimizations and improvements (30.12.2013)
• Fixed arcade score saving on Hexa-Comb stadium
• Some little tweaks (3.12.2013)
• New control option: on-screen joystick
• New sound effects and resampled old sounds for better quality
• Fixed player top from falling through stadiums, finally! 🙂
• Some tweaks to menus
• Fixed bugs and errors (13.10.2013)
• Some optimizations
• Changed links to new website
• Bugfixes (28.7.2013)
• Fixed Workshop Spin Disk selection
• Fixed bugs (16.5.2013)
• Updated Swarm SDK: now you can customize your profile and there are other new features and improvements
• Fixed many Career related, and user reported bugs
• Added control sensitivity setting
• Added ‘Prebuilt Tops’ selection in Market
• Dynamic score and extra speed when stopping an opponent in Arcade mode (more with more hits)
• One new achievement
• Added info ticker and update checker
• Some small improvements
• Replaced sign up ads with normal interstitial ads
• Updated ad SDKs (20.2.2013)
• Online leaderboards and achievements using Swarm!
• New stadium for In-App Purchasers: ‘Marching Cubes’!
• Main menu buttons are scrollable
• More accurate collision detect (should reduce the sinking bug)
• Fixed opponents bug on match start
• Scaled some stadiums bigger
• Updated Unity engine and all SDKs
• Optimizations
• Removed some unused data
• Some small bugfixes (3.1.2013)
• Fixed the not working close/continue button
• Optimized shaders -> better performance
• Small bugs fixed
• A bit smaller file size (2.12.2012)
• New Stadium! – S-T-Droid
• Fix for a rare problem in market
• Other fixes
• New Credits (to fit new stuff needed to comply with Android brand guidelines) (7.11.2012)
• Option to enable/disable 32-Bit graphics
• Bugfixes
• Some changes (19.10.2012)
• Fixed “stuck” match when player and opponent stop the same time
• Slightly more responsive Spin-Tops movement with accelerometer
• Bigger touch area for Launch Cords in Market
• Updated plugins
• Reduced pop-up ads (9.10.2012)
• Fixed auto-sleep in Career and disabled it in menus
• Small fixes (28.9.2012)
• In-App Purchase to get ads removed and support development
• Updated engine -> Fixes crashes and bugs
• Fixed bugs
• Optimizations (11.9.2012)
• Optimized Market and Workshop part selections
• Miscellaneous bugs fixed
• Google+ button in Options (31.8.2012)
• Part stats are now shown in Market also
• Fixed “wrong way launching”
• Some small fixes (30.8.2012)
• Bigger grabbing area for Launch Cord (easier especially for small phones)
• Your Spin-Top spins a little bit longer
• Various bugs fixed (21.8.2012)
• Bigger buttons (on higher resolution)
• Slightly bigger fonts
• Adjusted options toggles
• Some small changes and fixes (18.8.2012)
• Fixed the tiny buttons on high dpi devices
• Fixed critical bugs in part market
• Added Share button in options
• Preparations for special attacks
• New splash screen and start-up screen
• Optimizations
• Fixed move to SD-Card
• Some small changes (12.8.2012)
• Bug fixes
• Back-end changes to support coming features
• Added Opponents Stopped counter to stats
• Added update dates to ChangeLog (8.8.2012)
• Updated Unity engine -> should improve some things and fix bugs
• Fixed missing materials in tournament mode and other bugs
• Updated plugins (7.8.2012)
• Fixed some small bugs
• Reduced unnecessary text mass in help/tutorial (6.8.2012)
• First published version

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